[ new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) { final int amount = damage.getDealtAmount(); return (amount > 0 && damage.getSource() == permanent && damage.getTarget().isPlayer() && damage.isCombat()) ? new MagicEvent( permanent, damage.getTargetPlayer(), amount, this, "SN deals RN damage to each creature defending player controls." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final Collection creatures= game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL); for (final MagicPermanent creature : creatures) { final MagicDamage damage = new MagicDamage( event.getSource(), creature, event.getRefInt() ); game.doAction(new MagicDealDamageAction(damage)); } } } ]