[ new MagicPermanentActivation( MagicActivation.NO_COND, new MagicActivationHints(MagicTiming.Pump), "Pump" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [new MagicSacrificeEvent(source)]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.POS_TARGET_CREATURE, MagicPumpTargetPicker.create(), this, "Target creature\$ gets +2/+2 until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicChangeTurnPTAction(creature,2,2)); } }); } } ]