# 6 creatures 1 Balefire Liege 1 Fire Servant 1 Paladin en-Vec 2 Silver Knight 2 Skyknight Legionnaire 1 Spitemare # 8 spells 1 Chain Reaction 1 Earthquake 1 Indestructibility 4 Lightning Helix 2 Pyroclasm 4 Reverberate 2 Volcanic Fallout 1 Worship # 3 lands 6 Mountain 6 Plains 4 Sacred Foundry >This one doesn't nearly always work, but when it does, it's spectacular. The idea is to throw out amplified and duplicated mass destruction spells, but resist their detrimental effects yourself. A bit of life gain so you end up a couple of points higher than dead. Your creatures have protection so they don't get burned.