[ new MagicPermanentActivation( [MagicConditionFactory.ManaCost("{1}{R}")], new MagicActivationHints(MagicTiming.Pump), "Pump" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [new MagicPayManaCostEvent(source,"{1}{R}")]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "SN gets +X/+0 until end of turn, " + "where X is the number of cards in your hand." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPlayer player = event.getPlayer(); game.doAction(new MagicChangeTurnPTAction( event.getPermanent(), player.getHandSize(), 0 )); } } ]