[ new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicDamage damage) { final MagicTarget target = damage.getTarget(); return (permanent == damage.getSource() && target.isPlayer() && damage.isCombat()) ? new MagicEvent( permanent, damage.getTargetPlayer(), this, "PN puts the top two cards of " + "his or her library into his or her graveyard." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicMillLibraryAction(event.getPlayer(),2)); } } ]