[ new MagicWhenPutIntoGraveyardTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicGraveyardTriggerData triggerData) { return (triggerData.fromLocation == MagicLocationType.Play) ? new MagicEvent( permanent, new MagicMayChoice( MagicTargetChoice.NEG_TARGET_CREATURE ), new MagicWeakenTargetPicker(1,1), this, "PN may put a -1/-1 counter on target creature." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicChangeCountersAction(creature,MagicCounterType.MinusOne,1,true)); } }); } } } ]