[ new MagicWhenBlocksTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent defender) { final MagicPermanent blocked = permanent.getBlockedCreature(); return (permanent == defender && blocked.isValid()) ? new MagicEvent( permanent, blocked, this, "Destroy both " + blocked + "and SN."): MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { game.doAction(new MagicDestroyAction(event.getRefPermanent())); game.doAction(new MagicDestroyAction(event.getPermanent())); } } ]