[ new MagicWhenOtherDiesTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPermanent otherPermanent) { return (permanent != otherPermanent && otherPermanent.isFriend(permanent) && otherPermanent.isCreature() && !otherPermanent.hasSubType(MagicSubType.Spirit)) ? new MagicEvent( permanent, this, "PN puts a 1/1 white Spirit creature " + "token with flying onto the battlefield." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicPlayTokenAction( event.getPlayer(), TokenCardDefinitions.get("1/1 white Spirit creature token with flying") )); } } ]