[ new MagicLandfallTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent played) { return new MagicEvent( permanent, new MagicSimpleMayChoice( MagicSimpleMayChoice.GAIN_LIFE, 2, MagicSimpleMayChoice.DEFAULT_YES), this, "PN may gain 2 life." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { game.doAction(new MagicChangeLifeAction(event.getPlayer(),2)); } } } ]