[ new MagicStatic(MagicLayer.ModPT) { @Override public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) { final int amount = source.getController().getNrOfPermanents(MagicSubType.Plains); pt.add(amount,amount); } @Override public boolean accept(final MagicGame game,final MagicPermanent source,final MagicPermanent target) { return MagicStatic.acceptLinked(game, source, target); } } ]