[ new MagicWhenAttacksUnblockedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) { return (creature == permanent) ? new MagicEvent( permanent, new MagicMayChoice(MagicTargetChoice.NEG_TARGET_CREATURE), MagicExileTargetPicker.create(), this, "PN may\$ sacrifice SN. " + "If you do, gain control of target creature\$." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { game.doAction(new MagicSacrificeAction(event.getPermanent())); event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicGainControlAction(event.getPlayer(),creature)); } }); } } } ]