def QuilledDamage = new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Removal), "Damage" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicTapEvent(source) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.NEG_TARGET_ATTACKING_OR_BLOCKING_CREATURE, new MagicDamageTargetPicker(1), this, "SN deals 1 damage to target attacking or blocking creature\$." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTarget(game,new MagicTargetAction() { public void doAction(final MagicTarget target) { final MagicDamage damage = new MagicDamage(event.getSource(),target,1); game.doAction(new MagicDealDamageAction(damage)); } }); } }; [ new MagicStatic( MagicLayer.Ability, MagicTargetFilter.TARGET_SLIVER ) { @Override public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set flags) { permanent.addAbility(QuilledDamage); } } ]