[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, this, "Prevent all combat damage that would be dealt to you this turn. Populate." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangePlayerStateAction(event.getPlayer(),MagicPlayerState.PreventAllCombatDamage)); game.addEvent(new MagicPopulateEvent(event.getSource())); } } ]