[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack, final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD, MagicGraveyardTargetPicker.PutOntoBattlefield, this, "Return target creature card\$ from your graveyard to the " + "battlefield. If it's an Angel, put two +1/+1 counters on it." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetCard(game,new MagicCardAction() { public void doAction(final MagicCard targetCard) { game.doAction(new MagicRemoveCardAction(targetCard,MagicLocationType.Graveyard)); final MagicPlayCardAction action = new MagicPlayCardAction(targetCard,event.getPlayer()); game.doAction(action); final MagicPermanent permanent = action.getPermanent(); if (permanent.hasSubType(MagicSubType.Angel)) { game.doAction(new MagicChangeCountersAction( permanent, MagicCounterType.PlusOne, 2, true )); } } }); } } ]