[ new MagicStatic( MagicLayer.ModPT, MagicTargetFilter.TARGET_CAT_YOU_CONTROL) { @Override public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) { pt.add(2,2); } @Override public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) { return source.isEquipped(); } }, new MagicStatic( MagicLayer.Ability, MagicTargetFilter.TARGET_CAT_YOU_CONTROL) { @Override public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set flags) { flags.add(MagicAbility.DoubleStrike); } @Override public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) { return source.isEquipped(); } } ]