[ new MagicPermanentActivation( [MagicConditionFactory.ManaCost("{R}")], new MagicActivationHints(MagicTiming.Pump), "Pump" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [ new MagicPayManaCostEvent(source,"{R}") ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) { return new MagicEvent( source, this, "Each creature you control gets +1/+0 until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final Collection targets = game.filterPermanents( event.getPlayer(), MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL ); for (final MagicPermanent target : targets) { game.doAction(new MagicChangeTurnPTAction(target,1,0)); } } } ]