[ new MagicWhenPutIntoGraveyardTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicGraveyardTriggerData triggerData) { return (triggerData.fromLocation == MagicLocationType.Play && permanent.getCounters(MagicCounterType.Charge) == 0) ? new MagicEvent( permanent, this, "PN puts two tokens that are copies of SN onto the battlefield." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicPlayTokensAction( event.getPlayer(), event.getPermanent().getCardDefinition(), 2 )); } } ]