[ new MagicWhenLifeIsGainedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicLifeChangeTriggerData lifeChange) { final int amount = lifeChange.amount; return permanent.isController(lifeChange.player) ? new MagicEvent( permanent, amount, this, amount > 1 ? "Put " + amount + " +1/+1 counters on SN." : "Put a +1/+1 counter on SN." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeCountersAction( event.getPermanent(), MagicCounterType.PlusOne, event.getRefInt(), true )); } } ]