[ new MagicWhenTargetedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicItemOnStack target) { return target.containsInChoiceResults(permanent) ? new MagicEvent( permanent, this, "Return SN to its owner's hand." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicRemoveFromPlayAction( event.getPermanent(), MagicLocationType.OwnersHand )); } } ]