[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Removal), "Destroy" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicTapEvent(source), new MagicPayManaCostEvent(source, "{2}{W}{W}"), new MagicDiscardEvent(source, 2) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "Destroy all other creatures." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPermanent permanent=event.getPermanent(); final MagicTargetFilter targetFilter = new MagicOtherPermanentTargetFilter( MagicTargetFilter.TARGET_CREATURE,permanent); final Collection targets= game.filterPermanents(permanent.getController(),targetFilter); for (final MagicPermanent target : targets) { game.doAction(MagicChangeStateAction.Set(target,MagicPermanentState.CannotBeRegenerated)); } game.doAction(new MagicDestroyAction(targets)); } } ]