[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Land), "Land" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicTapEvent(source), new MagicPayManaCostEvent(source, "{G}"), new MagicDiscardEvent(source) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) { return new MagicEvent( source, this, "PN searches his or her library for a basic land card, reveal it, put it into his or her hand, and shuffle his or her library." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.addEvent(new MagicSearchIntoHandEvent( event, MagicTargetChoice.BASIC_LAND_CARD_FROM_LIBRARY )); } } ]