[ new MagicWhenLeavesPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent left) { return (permanent == left) ? new MagicEvent( permanent, this, "PN draws a card." ) : MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event, final Object[] choiceResults) { game.doAction(new MagicDrawAction(event.getPlayer(),1)); } } ]