[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, MagicTargetChoice.TARGET_PLAYER, this, "Target player\$ shuffles his or her graveyard into his or her library." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPlayer(game,new MagicPlayerAction() { public void doAction(final MagicPlayer player) { final MagicCardList graveyard = new MagicCardList(player.getGraveyard()); for (final MagicCard card : graveyard) { game.doAction(new MagicRemoveCardAction( card, MagicLocationType.Graveyard )); game.doAction(new MagicMoveCardAction( card, MagicLocationType.Graveyard, MagicLocationType.OwnersLibrary )); } } }); } } ]