[ new MagicWhenOtherDiesTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) { return (permanent != otherPermanent && otherPermanent.isCreature()) ? new MagicEvent( permanent, new MagicSimpleMayChoice( MagicSimpleMayChoice.ADD_PLUSONE_COUNTER, 1, MagicSimpleMayChoice.DEFAULT_YES ), otherPermanent.getPower(), this, "PN may\$ put RN +1/+1 counters on SN." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { game.doAction(new MagicChangeCountersAction( event.getPermanent(), MagicCounterType.PlusOne, event.getRefInt(), true )); } } } ]