[ new MagicStatic( MagicLayer.Ability, MagicTargetFilter.TARGET_GOLEM_YOU_CONTROL) { @Override public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set flags) { flags.add(MagicAbility.Vigilance); } }, MagicWhenComesIntoPlayTrigger.PutGolemOntoTheBattlefield ]