[ new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) { return (damage.getSource() == permanent && permanent.isOpponent(damage.getTarget())) ? new MagicEvent( permanent, this, "PN draws a card, then discards a card." ): MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { final MagicPlayer player = event.getPlayer(); game.doAction(new MagicDrawAction(player,1)); game.addEvent(new MagicDiscardEvent(event.getPermanent(),player,1,false)); } } ]