[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPlayer player) { return new MagicEvent( permanent, MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD, new MagicGraveyardTargetPicker(true), this, "Return target creature card\$ from " + "your graveyard to the battlefield." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetCard(game,new MagicCardAction() { public void doAction(final MagicCard targetCard) { game.doAction(new MagicReanimateAction( event.getPlayer(), targetCard, MagicPlayCardAction.NONE )); } }); } } ]