[ new MagicWhenAttacksTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) { return (permanent == creature && game.getNrOfPermanents(MagicType.Creature) > 1) ? new MagicEvent( permanent, MagicTargetChoice.TARGET_CREATURE, MagicExileTargetPicker.create(), this, "Exile target creature\$. Return that card to the " + "battlefield under its owner's control at end of turn." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicExileUntilEndOfTurnAction(creature)); } }); } } ]