[ new MagicWhenBecomesBlockedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocked) { return (permanent == blocked) ? new MagicEvent( permanent, permanent.getOpponent(), this, "PN sacrifices a land." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { final MagicPlayer opponent = event.getPlayer(); if (opponent.controlsPermanent(MagicType.Land)) { game.addEvent(new MagicSacrificePermanentEvent( event.getPermanent(), opponent, MagicTargetChoice.SACRIFICE_LAND )); } } } ]