[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack, final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, MagicTargetChoice.POS_TARGET_CREATURE, MagicFlyingTargetPicker.create(), this, "Target creature\$ gains flying until end of turn. " + "Prevent all damage that would be dealt to that creature this turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Flying)); game.doAction(MagicChangeStateAction.Set( creature, MagicPermanentState.PreventAllDamage )); } }); } } ]