[ new MagicStatic( MagicLayer.ModPT, MagicTargetFilter.TARGET_CREATURE_TOKEN_YOU_CONTROL) { @Override public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) { pt.add(1,1); } }, new MagicStatic( MagicLayer.Ability, MagicTargetFilter.TARGET_CREATURE_TOKEN_YOU_CONTROL) { @Override public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set flags) { flags.add(MagicAbility.Vigilance); } } ]