[ new MagicStatic(MagicLayer.ModPT) { @Override public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) { final MagicGame game = source.getGame(); final Collection targets = game.filterPermanents(permanent.getController(),MagicTargetFilter.TARGET_GREEN_CREATURE_YOU_CONTROL); if (targets.size() > 1) { pt.add(1,1); } } } ]