[ new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) { return (damage.getSource() == permanent && damage.getTarget().isPlayer()) ? new MagicEvent( permanent, new MagicMayChoice( MagicTargetChoice.GOBLIN_CARD_FROM_HAND ), MagicGraveyardTargetPicker.PutOntoBattlefield, this, "PN may\$ put a Goblin permanent card\$ from " + "his or her hand onto the battlefield." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { event.processTargetCard(game,new MagicCardAction() { public void doAction(final MagicCard card) { game.doAction(new MagicRemoveCardAction( card, MagicLocationType.OwnersHand )); game.doAction(new MagicPlayCardAction( card, event.getPlayer() )); } }); } } } ]