[ new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) { return (damage.getSource() == permanent && damage.getTarget().isPlayer() && damage.isCombat()) ? new MagicEvent( permanent, new MagicMayChoice( new MagicPayManaCostChoice(MagicManaCost.create("{2}{B}")), MagicTargetChoice.TARGET_CREATURE_CARD_FROM_ALL_GRAVEYARDS ), this, "You may\$ pay {2}{B}\$. If you do, put target creature card\$ " + "in a graveyard into play under your control." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { event.processTargetCard(game,new MagicCardAction() { public void doAction(final MagicCard card) { game.doAction(new MagicReanimateAction( card, event.getPlayer() )); } }); } } } ]