[ new MagicStatic( MagicLayer.ModPT, MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL) { @Override public void modPowerToughness( final MagicPermanent source, final MagicPermanent permanent, final MagicPowerToughness pt) { pt.add(1,4); } @Override public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) { return source != target && source.getController().getLife() <= 5; } } ]