[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, this, "Prevent all combat damage that would be dealt this turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { for (final MagicPlayer player : game.getPlayers()) { game.doAction(new MagicChangePlayerStateAction(player,MagicPlayerState.PreventAllCombatDamage)); } } } ]