[ new MagicWhenBecomesBlockedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) { return permanent.isFriend(creature) ? new MagicEvent( permanent, new MagicMayChoice(), creature, this, "PN may\$ untap RN and remove it from combat." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { final MagicPermanent permanent = event.getRefPermanent(); game.doAction(new MagicUntapAction(permanent)); game.doAction(new MagicRemoveFromCombatAction(permanent)); } } } ]