[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Block), "Damage" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [new MagicTapEvent(source)]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.NEG_TARGET_PLAYER, this, "SN deals 2 damage to each attacking or blocking creature target player\$ controls." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPlayer(game,new MagicPlayerAction() { public void doAction(final MagicPlayer player) { final MagicSource source=event.getSource(); final Collection targets= game.filterPermanents(player,MagicTargetFilter.TARGET_ATTACKING_OR_BLOCKING_CREATURE_YOU_CONTROL); for (final MagicPermanent target : targets) { final MagicDamage damage=new MagicDamage(source,target,2); game.doAction(new MagicDealDamageAction(damage)); } } }); } } ]