[ // equipped creature gets +2/+2 until end of turn new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Pump), "+2/+2" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [ new MagicRemoveCounterEvent(source,MagicCounterType.Charge,1) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, source.getEquippedCreature(), this, "RN gets +2/+2 until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeTurnPTAction(event.getRefPermanent(),2,2)); } }, // target creature gets -1/-1 until end of turn new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Removal), "-1/-1" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [ new MagicRemoveCounterEvent(source,MagicCounterType.Charge,1) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.NEG_TARGET_CREATURE, new MagicWeakenTargetPicker(1,1), this, "Target creature\$ gets -1/-1 until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicChangeTurnPTAction(creature,-1,-1)); } }); } }, // you gain 2 life new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Pump), "Life + 2" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [ new MagicRemoveCounterEvent(source,MagicCounterType.Charge,1) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "PN gains 2 life." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeLifeAction(event.getPlayer(),2)); } }, new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) { return (damage.getSource() == permanent.getEquippedCreature() && damage.isCombat()) ? new MagicEvent( permanent, this, "Put two charge counters on SN." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeCountersAction( event.getPermanent(), MagicCounterType.Charge, 2, true )); } } ]