[ new MagicBattalionTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPermanent attacker) { return new MagicEvent( permanent, this, "SN gains double strike until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicSetAbilityAction(event.getPermanent(),MagicAbility.DoubleStrike)); } } ]