[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Pump), "Charge" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [ new MagicTapEvent(source), new MagicSacrificePermanentEvent( source, MagicTargetChoice.SACRIFICE_CREATURE ) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, this, "Put a charge counter on SN." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeCountersAction( event.getPermanent(), MagicCounterType.Charge, 1, true )); } }, new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Pump), "Draw" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [ new MagicPayManaCostEvent(source,"{1}"), new MagicSacrificeEvent(source) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) { return new MagicEvent( source, this, "PN draw a card for each charge counter on SN." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicDrawAction( event.getPlayer(), event.getPermanent().getCounters(MagicCounterType.Charge) )); } } ]