[ new MagicWhenBecomesBlockedTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocked) { return (permanent == blocked) ? new MagicEvent( permanent, permanent.getOpponent(), this, "PN loses 4 life." ): MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event, final Object[] choiceResults) { game.doAction(new MagicChangeLifeAction(event.getPlayer(),-4)); } } ]