[ new MagicStatic( MagicLayer.ModPT, MagicTargetFilter.TARGET_ELF_YOU_CONTROL) { @Override public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) { final int amount = source.getCounters(MagicCounterType.PlusOne); pt.add(amount, amount); } @Override public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) { return source != target; } } ]