[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Removal), "Destroy" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [new MagicSacrificeEvent(source)]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.NEG_TARGET_NONBLACK_CREATURE, new MagicDestroyTargetPicker(true), this, "Destroy target nonblack creature\$. It can't be regenerated." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(MagicChangeStateAction.Set(creature,MagicPermanentState.CannotBeRegenerated)); game.doAction(new MagicDestroyAction(creature)); } }); } } ]