[ new MagicStatic(MagicLayer.ModPT) { @Override public void modPowerToughness( final MagicPermanent source, final MagicPermanent permanent, final MagicPowerToughness pt) { if (MagicCondition.THRESHOLD_CONDITION.accept(permanent)) { pt.add(3,3); } } }, new MagicPermanentActivation( [ MagicCondition.THRESHOLD_CONDITION, ], new MagicActivationHints(MagicTiming.Pump), "Pump" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [ new MagicPayManaCostEvent(source,"{R}") ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) { return new MagicEvent( source, this, "SN gets +1/+0 until end of turn." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeTurnPTAction(event.getPermanent(),1,0)); } } ]