[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack, final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, MagicTargetChoice.TARGET_CREATURE_YOU_CONTROL, MagicPumpTargetPicker.create(), this, "Target creature\$ gains trample and gets +X/+0 until end of turn, where X is its power. " + "Sacrifice it at the beginning of the next end step." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicGainAbilityAction(creature, MagicAbility.Trample)); game.doAction(new MagicChangeTurnPTAction( creature, creature.getPower(), 0 )); game.doAction(new MagicAddTriggerAction(creature, MagicAtEndOfTurnTrigger.Sacrifice)); } }); } } ]