[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Pump), "Pump" ) { @Override public MagicEvent[] getCostEvent(final MagicPermanent source) { return [ new MagicPayManaCostEvent(source,"{1}") ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.SACRIFICE_CREATURE, MagicSacrificeTargetPicker.create(), this, "Sacrifice a creature. PN gains life " + "equal to sacrificed creature's toughness." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { final int toughness=creature.getToughness(); game.doAction(new MagicSacrificeAction(creature)); game.doAction(new MagicChangeLifeAction(event.getPlayer(),toughness)); } }); } } ]