[ new MagicAtUpkeepTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) { final MagicPermanent enchanted = permanent.getEnchantedCreature(); return enchanted.isController(upkeepPlayer) ? new MagicEvent( enchanted, this, "PN loses 1 life." ): MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeLifeAction(event.getPlayer(),-1)); } } ]