[ new MagicAtEndOfTurnTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPlayer eotPlayer) { return (permanent.isController(eotPlayer) && eotPlayer.getNrOfPermanentsWithSubType(MagicSubType.Demon) == 0) ? new MagicEvent( permanent, this, "Sacrifice SN." ): MagicEvent.NONE; } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { game.doAction(new MagicSacrificeAction(event.getPermanent())); } } ]