[ new MagicWhenSpellIsCastTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicCardOnStack spell) { return new MagicEvent( spell, new MagicMayChoice( MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD ), new MagicGraveyardTargetPicker(true), this, "PN may\$ return target creature card\$ from " + "his or her graveyard to the battlefield." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isYes()) { event.processTargetCard(game,new MagicCardAction() { public void doAction(final MagicCard card) { game.doAction(new MagicReanimateAction( event.getPlayer(), card, MagicPlayCardAction.NONE )); } }); } } } ]